Players move through the 'Five circles of life' from Birth to Buggered on their way to Heaven, Summerland, Nirvana or Valhalla. The first to get to their 'Afterlife' with no aggravations left in their existence wins. Unfortunately on their journey they might collect 'Hang ups' and Phobias but these can be healed by going to 'Therapy'. There's also the chance to get enough money to visit a Resort to de-stress, yet your too snobbish to pay for something you can already buy and too proud to pay for what you can’t. You can only buy what you can exactly afford.
In Childhood you'll find the roots of the weeds. In Youth there's more dilemmas. In Adulthood there's plenty to go around. In Middle age there's more chance but in Old age there's little time left to sort your stuff out!